

-------------
  Separator
-------------

2023-07-06 20:38:06: ERROR[Main]: RecursiveDelete: Failed to delete file C:\Users\j\Downloads\minetest-5.7.0-win64\games\void
2023-07-06 20:38:06: ACTION[Main]: Installed package to C:\Users\j\Downloads\minetest-5.7.0-win64\games\void
2023-07-06 20:38:21: ACTION[Main]: World at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\r]
2023-07-06 20:38:21: ACTION[Main]: Server for gameid="void" listening on 0.0.0.0:52798.
2023-07-06 20:38:47: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2023-07-06 20:38:47: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2023-07-06 20:38:47: WARNING[Main]: Vertex shader program:
2023-07-06 20:38:47: WARNING[Main]: ----------------------------------
2023-07-06 20:38:47: WARNING[Main]: 1: 
2023-07-06 20:38:47: WARNING[Main]: 2: 			#version 120
2023-07-06 20:38:47: WARNING[Main]: 3: 			#define lowp
2023-07-06 20:38:47: WARNING[Main]: 4: 			#define mediump
2023-07-06 20:38:47: WARNING[Main]: 5: 			#define highp
2023-07-06 20:38:47: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 20:38:47: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 20:38:47: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 20:38:47: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 20:38:47: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 20:38:47: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 20:38:47: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 20:38:47: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 20:38:47: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 20:38:47: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 20:38:47: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 20:38:47: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 20:38:47: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 20:38:47: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 20:38:47: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 20:38:47: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 20:38:47: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 20:38:47: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 20:38:47: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 20:38:47: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 20:38:47: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 20:38:47: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 20:38:47: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 20:38:47: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 20:38:47: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 20:38:47: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 20:38:47: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 20:38:47: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 20:38:47: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 20:38:47: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 20:38:47: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 20:38:47: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 20:38:47: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 20:38:47: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 20:38:47: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 20:38:47: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 20:38:47: WARNING[Main]: 42: #line 0
2023-07-06 20:38:47: WARNING[Main]: 43: 
2023-07-06 20:38:47: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2023-07-06 20:38:47: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2023-07-06 20:38:47: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2023-07-06 20:38:47: WARNING[Main]: 47: 			#define mNormal gl_NormalMatrix
2023-07-06 20:38:47: WARNING[Main]: 48: 
2023-07-06 20:38:47: WARNING[Main]: 49: 			#define inVertexPosition gl_Vertex
2023-07-06 20:38:47: WARNING[Main]: 50: 			#define inVertexColor gl_Color
2023-07-06 20:38:47: WARNING[Main]: 51: 			#define inTexCoord0 gl_MultiTexCoord0
2023-07-06 20:38:47: WARNING[Main]: 52: 			#define inVertexNormal gl_Normal
2023-07-06 20:38:47: WARNING[Main]: 53: 			#define inVertexTangent gl_MultiTexCoord1
2023-07-06 20:38:47: WARNING[Main]: 54: 			#define inVertexBinormal gl_MultiTexCoord2
2023-07-06 20:38:47: WARNING[Main]: 55: 		varying lowp vec4 varColor;
2023-07-06 20:38:47: WARNING[Main]: 56: 
2023-07-06 20:38:47: WARNING[Main]: 57: void main(void)
2023-07-06 20:38:47: WARNING[Main]: 58: {
2023-07-06 20:38:47: WARNING[Main]: 59: 	gl_Position = mWorldViewProj * inVertexPosition;
2023-07-06 20:38:47: WARNING[Main]: 60: #ifdef GL_ES
2023-07-06 20:38:47: WARNING[Main]: 61: 	varColor = inVertexColor.bgra;
2023-07-06 20:38:47: WARNING[Main]: 62: #else
2023-07-06 20:38:47: WARNING[Main]: 63: 	varColor = inVertexColor;
2023-07-06 20:38:47: WARNING[Main]: 64: #endif
2023-07-06 20:38:47: WARNING[Main]: 65: }
2023-07-06 20:38:47: WARNING[Main]: 66: 
2023-07-06 20:38:47: WARNING[Main]: End of Vertex shader program.
2023-07-06 20:38:47: WARNING[Main]:  
2023-07-06 20:38:47: WARNING[Main]: Fragment shader program:
2023-07-06 20:38:47: WARNING[Main]: ----------------------------------
2023-07-06 20:38:47: WARNING[Main]: 1: 
2023-07-06 20:38:47: WARNING[Main]: 2: 			#version 120
2023-07-06 20:38:47: WARNING[Main]: 3: 			#define lowp
2023-07-06 20:38:47: WARNING[Main]: 4: 			#define mediump
2023-07-06 20:38:47: WARNING[Main]: 5: 			#define highp
2023-07-06 20:38:47: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 20:38:47: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 20:38:47: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 20:38:47: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 20:38:47: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 20:38:47: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 20:38:47: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 20:38:47: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 20:38:47: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 20:38:47: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 20:38:47: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 20:38:47: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 20:38:47: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 20:38:47: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 20:38:47: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 20:38:47: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 20:38:47: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 20:38:47: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 20:38:47: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 20:38:47: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 20:38:47: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 20:38:47: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 20:38:47: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 20:38:47: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 20:38:47: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 20:38:47: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 20:38:47: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 20:38:47: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 20:38:47: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 20:38:47: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 20:38:47: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 20:38:47: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 20:38:47: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 20:38:47: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 20:38:47: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 20:38:47: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 20:38:47: WARNING[Main]: 42: #line 0
2023-07-06 20:38:47: WARNING[Main]: 43: 
2023-07-06 20:38:47: WARNING[Main]: 44: 		#define baseTexture texture0
2023-07-06 20:38:47: WARNING[Main]: 45: 		#define normalTexture texture1
2023-07-06 20:38:47: WARNING[Main]: 46: 		#define textureFlags texture2
2023-07-06 20:38:47: WARNING[Main]: 47: 	varying lowp vec4 varColor;
2023-07-06 20:38:47: WARNING[Main]: 48: 
2023-07-06 20:38:47: WARNING[Main]: 49: void main(void)
2023-07-06 20:38:47: WARNING[Main]: 50: {
2023-07-06 20:38:47: WARNING[Main]: 51: 	gl_FragData[0] = varColor;
2023-07-06 20:38:47: WARNING[Main]: 52: }
2023-07-06 20:38:47: WARNING[Main]: 53: 
2023-07-06 20:38:47: WARNING[Main]: End of Fragment shader program.
2023-07-06 20:38:47: WARNING[Main]:  
2023-07-06 20:38:47: WARNING[Main]: Geometry shader program:
2023-07-06 20:38:47: WARNING[Main]: ----------------------------------
2023-07-06 20:38:47: WARNING[Main]: 1: 
2023-07-06 20:38:47: WARNING[Main]: End of Geometry shader program.
2023-07-06 20:38:47: WARNING[Main]:  
2023-07-06 20:38:48: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2023-07-06 20:39:22: ACTION[Server]: singleplayer digs void_essential:stone at (105,16,-12)
2023-07-06 20:39:24: ACTION[Server]: singleplayer digs void_essential:stone at (105,16,-11)
2023-07-06 20:39:30: ACTION[Server]: singleplayer digs void_essential:stone at (106,16,-8)
2023-07-06 20:39:57: ACTION[Server]: singleplayer damaged by 3 hp at (102.271,7.308,-2.96)
2023-07-06 20:40:04: ACTION[Server]: singleplayer digs void_essential:stone at (88,6,3)
2023-07-06 20:40:06: ACTION[Server]: singleplayer digs void_essential:stone at (88,6,4)
2023-07-06 20:40:07: ACTION[Server]: singleplayer digs void_essential:stone at (88,5,3)
2023-07-06 20:40:07: ACTION[Server]: singleplayer digs void_essential:stone at (88,5,4)
2023-07-06 20:40:08: ACTION[Server]: singleplayer digs void_essential:stone at (88,6,5)
2023-07-06 20:40:09: ACTION[Server]: singleplayer digs void_essential:stone at (88,5,5)
2023-07-06 20:40:10: ACTION[Server]: singleplayer digs void_essential:stone at (87,6,4)
2023-07-06 20:40:11: ACTION[Server]: singleplayer digs void_essential:stone at (87,5,4)
2023-07-06 20:40:13: ACTION[Server]: singleplayer digs void_essential:stone at (86,6,4)
2023-07-06 20:40:13: ACTION[Server]: singleplayer digs void_essential:stone at (86,5,4)
2023-07-06 20:40:15: ACTION[Server]: singleplayer digs void_essential:stone at (85,6,4)
2023-07-06 20:40:15: ACTION[Server]: singleplayer digs void_essential:stone at (85,5,4)
2023-07-06 20:40:16: ACTION[Server]: singleplayer digs void_essential:stone at (85,6,3)
2023-07-06 20:40:19: ACTION[Server]: singleplayer digs void_essential:stone at (85,5,3)
2023-07-06 20:40:19: ACTION[Server]: singleplayer digs void_essential:stone at (85,6,2)
2023-07-06 20:40:19: ACTION[Server]: singleplayer digs void_essential:stone at (85,5,2)
2023-07-06 20:40:20: ACTION[Server]: singleplayer digs void_essential:stone at (84,6,2)
2023-07-06 20:40:21: ACTION[Server]: singleplayer digs void_essential:stone at (84,5,2)
2023-07-06 20:40:22: ACTION[Server]: singleplayer digs void_essential:stone at (84,6,3)
2023-07-06 20:40:23: ACTION[Server]: singleplayer digs void_essential:stone at (84,5,3)
2023-07-06 20:40:24: ACTION[Server]: singleplayer digs void_essential:stone at (84,6,4)
2023-07-06 20:40:25: ACTION[Server]: singleplayer digs void_essential:stone at (84,5,4)
2023-07-06 20:40:29: ACTION[Server]: singleplayer digs void_essential:stone at (86,6,3)
2023-07-06 20:40:29: ACTION[Server]: singleplayer digs void_essential:stone at (86,5,3)
2023-07-06 20:40:31: ACTION[Server]: singleplayer digs void_essential:stone at (87,5,3)
2023-07-06 20:40:32: ACTION[Server]: singleplayer digs void_essential:stone at (87,6,3)
2023-07-06 20:42:15: ACTION[Main]: Server: Shutting down


-------------
  Separator
-------------

2023-07-06 20:47:49: [Main]: Automatically selecting world at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\r]
2023-07-06 20:48:31: ACTION[Main]: World at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\r]
2023-07-06 20:48:31: ACTION[Main]: Server for gameid="void" listening on 0.0.0.0:52692.
2023-07-06 20:48:37: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2023-07-06 20:48:37: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2023-07-06 20:48:38: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2023-07-06 20:48:38: WARNING[Main]: Vertex shader program:
2023-07-06 20:48:38: WARNING[Main]: ----------------------------------
2023-07-06 20:48:38: WARNING[Main]: 1: 
2023-07-06 20:48:38: WARNING[Main]: 2: 			#version 120
2023-07-06 20:48:38: WARNING[Main]: 3: 			#define lowp
2023-07-06 20:48:38: WARNING[Main]: 4: 			#define mediump
2023-07-06 20:48:38: WARNING[Main]: 5: 			#define highp
2023-07-06 20:48:38: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 20:48:38: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 20:48:38: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 20:48:38: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 20:48:38: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 20:48:38: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 20:48:38: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 20:48:38: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 20:48:38: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 20:48:38: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 20:48:38: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 20:48:38: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 20:48:38: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 20:48:38: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 20:48:38: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 20:48:38: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 20:48:38: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 20:48:38: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 20:48:38: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 20:48:38: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 20:48:38: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 20:48:38: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 20:48:38: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 20:48:38: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 20:48:38: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 20:48:38: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 20:48:38: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 20:48:38: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 20:48:38: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 20:48:38: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 20:48:38: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 20:48:38: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 20:48:38: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 20:48:38: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 20:48:38: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 20:48:38: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 20:48:38: WARNING[Main]: 42: #line 0
2023-07-06 20:48:38: WARNING[Main]: 43: 
2023-07-06 20:48:38: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2023-07-06 20:48:38: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2023-07-06 20:48:38: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2023-07-06 20:48:38: WARNING[Main]: 47: 			#define mNormal gl_NormalMatrix
2023-07-06 20:48:38: WARNING[Main]: 48: 
2023-07-06 20:48:38: WARNING[Main]: 49: 			#define inVertexPosition gl_Vertex
2023-07-06 20:48:38: WARNING[Main]: 50: 			#define inVertexColor gl_Color
2023-07-06 20:48:38: WARNING[Main]: 51: 			#define inTexCoord0 gl_MultiTexCoord0
2023-07-06 20:48:38: WARNING[Main]: 52: 			#define inVertexNormal gl_Normal
2023-07-06 20:48:38: WARNING[Main]: 53: 			#define inVertexTangent gl_MultiTexCoord1
2023-07-06 20:48:38: WARNING[Main]: 54: 			#define inVertexBinormal gl_MultiTexCoord2
2023-07-06 20:48:38: WARNING[Main]: 55: 		varying lowp vec4 varColor;
2023-07-06 20:48:38: WARNING[Main]: 56: 
2023-07-06 20:48:38: WARNING[Main]: 57: void main(void)
2023-07-06 20:48:38: WARNING[Main]: 58: {
2023-07-06 20:48:38: WARNING[Main]: 59: 	gl_Position = mWorldViewProj * inVertexPosition;
2023-07-06 20:48:38: WARNING[Main]: 60: #ifdef GL_ES
2023-07-06 20:48:38: WARNING[Main]: 61: 	varColor = inVertexColor.bgra;
2023-07-06 20:48:38: WARNING[Main]: 62: #else
2023-07-06 20:48:38: WARNING[Main]: 63: 	varColor = inVertexColor;
2023-07-06 20:48:38: WARNING[Main]: 64: #endif
2023-07-06 20:48:38: WARNING[Main]: 65: }
2023-07-06 20:48:38: WARNING[Main]: 66: 
2023-07-06 20:48:38: WARNING[Main]: End of Vertex shader program.
2023-07-06 20:48:38: WARNING[Main]:  
2023-07-06 20:48:38: WARNING[Main]: Fragment shader program:
2023-07-06 20:48:38: WARNING[Main]: ----------------------------------
2023-07-06 20:48:38: WARNING[Main]: 1: 
2023-07-06 20:48:38: WARNING[Main]: 2: 			#version 120
2023-07-06 20:48:38: WARNING[Main]: 3: 			#define lowp
2023-07-06 20:48:38: WARNING[Main]: 4: 			#define mediump
2023-07-06 20:48:38: WARNING[Main]: 5: 			#define highp
2023-07-06 20:48:38: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 20:48:38: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 20:48:38: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 20:48:38: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 20:48:38: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 20:48:38: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 20:48:38: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 20:48:38: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 20:48:38: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 20:48:38: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 20:48:38: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 20:48:38: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 20:48:38: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 20:48:38: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 20:48:38: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 20:48:38: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 20:48:38: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 20:48:38: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 20:48:38: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 20:48:38: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 20:48:38: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 20:48:38: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 20:48:38: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 20:48:38: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 20:48:38: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 20:48:38: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 20:48:38: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 20:48:38: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 20:48:38: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 20:48:38: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 20:48:38: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 20:48:38: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 20:48:38: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 20:48:38: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 20:48:38: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 20:48:38: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 20:48:38: WARNING[Main]: 42: #line 0
2023-07-06 20:48:38: WARNING[Main]: 43: 
2023-07-06 20:48:38: WARNING[Main]: 44: 		#define baseTexture texture0
2023-07-06 20:48:38: WARNING[Main]: 45: 		#define normalTexture texture1
2023-07-06 20:48:38: WARNING[Main]: 46: 		#define textureFlags texture2
2023-07-06 20:48:38: WARNING[Main]: 47: 	varying lowp vec4 varColor;
2023-07-06 20:48:38: WARNING[Main]: 48: 
2023-07-06 20:48:38: WARNING[Main]: 49: void main(void)
2023-07-06 20:48:38: WARNING[Main]: 50: {
2023-07-06 20:48:38: WARNING[Main]: 51: 	gl_FragData[0] = varColor;
2023-07-06 20:48:38: WARNING[Main]: 52: }
2023-07-06 20:48:38: WARNING[Main]: 53: 
2023-07-06 20:48:38: WARNING[Main]: End of Fragment shader program.
2023-07-06 20:48:38: WARNING[Main]:  
2023-07-06 20:48:38: WARNING[Main]: Geometry shader program:
2023-07-06 20:48:38: WARNING[Main]: ----------------------------------
2023-07-06 20:48:38: WARNING[Main]: 1: 
2023-07-06 20:48:38: WARNING[Main]: End of Geometry shader program.
2023-07-06 20:48:38: WARNING[Main]:  
2023-07-06 20:48:58: ACTION[Server]: singleplayer digs void_essential:stone at (87,6,5)
2023-07-06 20:49:00: ACTION[Server]: singleplayer digs void_essential:stone at (87,5,5)
2023-07-06 20:49:00: ACTION[Server]: singleplayer digs void_essential:stone at (86,6,5)
2023-07-06 20:49:01: ACTION[Server]: singleplayer digs void_essential:stone at (86,5,5)
2023-07-06 20:49:03: ACTION[Server]: singleplayer digs void_essential:stone at (85,5,5)
2023-07-06 20:49:04: ACTION[Server]: singleplayer digs void_essential:stone at (85,6,5)
2023-07-06 20:49:05: ACTION[Server]: singleplayer digs void_essential:stone at (84,5,5)
2023-07-06 20:49:06: ACTION[Server]: singleplayer digs void_essential:stone at (84,6,5)
2023-07-06 20:49:56: ACTION[Server]: singleplayer activates void_essential:stone
2023-07-06 20:49:57: ACTION[Server]: singleplayer activates void_essential:stone
2023-07-06 20:49:57: ACTION[Server]: singleplayer activates void_essential:stone
2023-07-06 20:50:01: ACTION[Server]: singleplayer places node void_essential:stone at (93,5,10)
2023-07-06 20:50:03: ACTION[Server]: singleplayer places node void_essential:stone at (93,6,10)
2023-07-06 20:50:03: ACTION[Server]: singleplayer places node void_essential:stone at (93,7,10)
2023-07-06 20:50:04: ACTION[Server]: singleplayer places node void_essential:stone at (93,8,10)
2023-07-06 20:50:04: ACTION[Server]: singleplayer places node void_essential:stone at (93,9,10)
2023-07-06 20:50:04: ACTION[Server]: singleplayer places node void_essential:stone at (93,10,10)
2023-07-06 20:50:04: ACTION[Server]: singleplayer places node void_essential:stone at (93,11,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,12,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,13,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,14,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,15,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,16,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,17,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,18,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,19,10)
2023-07-06 20:50:06: ACTION[Server]: singleplayer places node void_essential:stone at (93,20,10)
2023-07-06 20:50:07: ACTION[Server]: singleplayer places node void_essential:stone at (93,21,10)
2023-07-06 20:50:09: ACTION[Server]: singleplayer activates void_essential:stone
2023-07-06 20:50:11: ACTION[Server]: singleplayer damaged by 13 hp at (93.131,6.655,9.199)
2023-07-06 20:50:17: ACTION[Main]: Server: Shutting down


-------------
  Separator
-------------

2023-07-06 21:05:16: [Main]: Automatically selecting world at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\r]
2023-07-06 21:05:16: ERROR[Main]: Game [] could not be found.
2023-07-06 21:05:39: ACTION[Main]: World at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\1]
2023-07-06 21:05:39: ACTION[Main]: Server for gameid="W2B" listening on 0.0.0.0:60485.
2023-07-06 21:05:41: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2023-07-06 21:05:41: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2023-07-06 21:05:41: WARNING[Main]: Vertex shader program:
2023-07-06 21:05:41: WARNING[Main]: ----------------------------------
2023-07-06 21:05:41: WARNING[Main]: 1: 
2023-07-06 21:05:41: WARNING[Main]: 2: 			#version 120
2023-07-06 21:05:41: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:05:41: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:05:41: WARNING[Main]: 5: 			#define highp
2023-07-06 21:05:41: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:05:41: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:05:41: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:05:41: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:05:41: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:05:41: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:05:41: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:05:41: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:05:41: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:05:41: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:05:41: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:05:41: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:05:41: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:05:41: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:05:41: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:05:41: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:05:41: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:05:41: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:05:41: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:05:41: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:05:41: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:05:41: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:05:41: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:05:41: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:05:41: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:05:41: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:05:41: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:05:41: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:05:41: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:05:41: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:05:41: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:05:41: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:05:41: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:05:41: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:05:41: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:05:41: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:05:41: WARNING[Main]: 42: #line 0
2023-07-06 21:05:41: WARNING[Main]: 43: 
2023-07-06 21:05:41: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2023-07-06 21:05:41: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2023-07-06 21:05:41: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2023-07-06 21:05:41: WARNING[Main]: 47: 			#define mNormal gl_NormalMatrix
2023-07-06 21:05:41: WARNING[Main]: 48: 
2023-07-06 21:05:41: WARNING[Main]: 49: 			#define inVertexPosition gl_Vertex
2023-07-06 21:05:41: WARNING[Main]: 50: 			#define inVertexColor gl_Color
2023-07-06 21:05:41: WARNING[Main]: 51: 			#define inTexCoord0 gl_MultiTexCoord0
2023-07-06 21:05:41: WARNING[Main]: 52: 			#define inVertexNormal gl_Normal
2023-07-06 21:05:41: WARNING[Main]: 53: 			#define inVertexTangent gl_MultiTexCoord1
2023-07-06 21:05:41: WARNING[Main]: 54: 			#define inVertexBinormal gl_MultiTexCoord2
2023-07-06 21:05:41: WARNING[Main]: 55: 		varying lowp vec4 varColor;
2023-07-06 21:05:41: WARNING[Main]: 56: 
2023-07-06 21:05:41: WARNING[Main]: 57: void main(void)
2023-07-06 21:05:41: WARNING[Main]: 58: {
2023-07-06 21:05:41: WARNING[Main]: 59: 	gl_Position = mWorldViewProj * inVertexPosition;
2023-07-06 21:05:41: WARNING[Main]: 60: #ifdef GL_ES
2023-07-06 21:05:41: WARNING[Main]: 61: 	varColor = inVertexColor.bgra;
2023-07-06 21:05:41: WARNING[Main]: 62: #else
2023-07-06 21:05:41: WARNING[Main]: 63: 	varColor = inVertexColor;
2023-07-06 21:05:41: WARNING[Main]: 64: #endif
2023-07-06 21:05:41: WARNING[Main]: 65: }
2023-07-06 21:05:41: WARNING[Main]: 66: 
2023-07-06 21:05:41: WARNING[Main]: End of Vertex shader program.
2023-07-06 21:05:41: WARNING[Main]:  
2023-07-06 21:05:41: WARNING[Main]: Fragment shader program:
2023-07-06 21:05:41: WARNING[Main]: ----------------------------------
2023-07-06 21:05:41: WARNING[Main]: 1: 
2023-07-06 21:05:41: WARNING[Main]: 2: 			#version 120
2023-07-06 21:05:41: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:05:41: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:05:41: WARNING[Main]: 5: 			#define highp
2023-07-06 21:05:41: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:05:41: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:05:41: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:05:41: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:05:41: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:05:41: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:05:41: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:05:41: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:05:41: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:05:41: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:05:41: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:05:41: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:05:41: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:05:41: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:05:41: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:05:41: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:05:41: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:05:41: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:05:41: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:05:41: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:05:41: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:05:41: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:05:41: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:05:41: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:05:41: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:05:41: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:05:41: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:05:41: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:05:41: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:05:41: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:05:41: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:05:41: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:05:41: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:05:41: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:05:41: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:05:41: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:05:41: WARNING[Main]: 42: #line 0
2023-07-06 21:05:41: WARNING[Main]: 43: 
2023-07-06 21:05:41: WARNING[Main]: 44: 		#define baseTexture texture0
2023-07-06 21:05:41: WARNING[Main]: 45: 		#define normalTexture texture1
2023-07-06 21:05:41: WARNING[Main]: 46: 		#define textureFlags texture2
2023-07-06 21:05:41: WARNING[Main]: 47: 	varying lowp vec4 varColor;
2023-07-06 21:05:41: WARNING[Main]: 48: 
2023-07-06 21:05:41: WARNING[Main]: 49: void main(void)
2023-07-06 21:05:41: WARNING[Main]: 50: {
2023-07-06 21:05:41: WARNING[Main]: 51: 	gl_FragData[0] = varColor;
2023-07-06 21:05:41: WARNING[Main]: 52: }
2023-07-06 21:05:41: WARNING[Main]: 53: 
2023-07-06 21:05:41: WARNING[Main]: End of Fragment shader program.
2023-07-06 21:05:41: WARNING[Main]:  
2023-07-06 21:05:41: WARNING[Main]: Geometry shader program:
2023-07-06 21:05:41: WARNING[Main]: ----------------------------------
2023-07-06 21:05:41: WARNING[Main]: 1: 
2023-07-06 21:05:41: WARNING[Main]: End of Geometry shader program.
2023-07-06 21:05:41: WARNING[Main]:  
2023-07-06 21:05:42: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2023-07-06 21:06:12: ACTION[Server]: singleplayer digs void_essential:stone at (-40,12,-8)
2023-07-06 21:06:13: ACTION[Server]: singleplayer digs void_essential:stone at (-41,12,-8)
2023-07-06 21:06:14: ACTION[Server]: singleplayer digs void_essential:stone at (-40,12,-9)
2023-07-06 21:06:14: ACTION[Server]: singleplayer digs void_essential:stone at (-41,12,-10)
2023-07-06 21:06:18: ACTION[Server]: CHAT: <singleplayer> i
2023-07-06 21:06:27: ACTION[Server]: CHAT: <singleplayer> i love gaming
2023-07-06 21:07:21: ACTION[Server]: singleplayer activates void_essential:stone
2023-07-06 21:07:23: ACTION[Server]: singleplayer places node void_essential:stone at (-62,13,-81)
2023-07-06 21:07:27: ACTION[Server]: singleplayer places node void_essential:stone at (-62,13,-80)
2023-07-06 21:07:28: ACTION[Server]: singleplayer places node void_essential:stone at (-62,13,-79)
2023-07-06 21:07:30: ACTION[Server]: singleplayer places node void_essential:stone at (-62,14,-80)
2023-07-06 21:07:31: ACTION[Server]: singleplayer digs void_essential:stone at (-60,12,-82)
2023-07-06 21:07:32: ACTION[Server]: singleplayer digs void_essential:stone at (-60,12,-83)
2023-07-06 21:07:34: ACTION[Server]: singleplayer digs void_essential:stone at (-60,12,-84)
2023-07-06 21:07:35: ACTION[Server]: singleplayer digs void_essential:stone at (-60,12,-85)
2023-07-06 21:07:40: ACTION[Server]: singleplayer places node void_essential:stone at (-62,15,-80)
2023-07-06 21:07:40: ACTION[Server]: singleplayer places node void_essential:stone at (-62,16,-80)
2023-07-06 21:07:40: ACTION[Server]: singleplayer places node void_essential:stone at (-62,17,-80)
2023-07-06 21:07:40: ACTION[Server]: singleplayer places node void_essential:stone at (-62,18,-80)
2023-07-06 21:07:42: ACTION[Server]: singleplayer damaged by 3 hp at (-59.252,12.53,-80.424)
2023-07-06 21:08:23: ACTION[Server]: singleplayer digs void_essential:stone at (-62,14,-80)
2023-07-06 21:08:24: ACTION[Server]: singleplayer digs void_essential:stone at (-62,15,-80)
2023-07-06 21:08:25: ACTION[Server]: singleplayer digs void_essential:stone at (-62,16,-80)
2023-07-06 21:08:26: ACTION[Server]: singleplayer digs void_essential:stone at (-62,17,-80)
2023-07-06 21:08:27: ACTION[Server]: singleplayer digs void_essential:stone at (-62,18,-80)
2023-07-06 21:08:30: ACTION[Server]: singleplayer digs void_essential:stone at (-62,13,-79)
2023-07-06 21:08:30: ACTION[Server]: singleplayer digs void_essential:stone at (-62,13,-80)
2023-07-06 21:08:31: ACTION[Server]: singleplayer digs void_essential:stone at (-62,12,-80)
2023-07-06 21:08:33: ACTION[Server]: singleplayer digs void_essential:stone at (-62,13,-81)
2023-07-06 21:08:40: ACTION[Main]: Server: Shutting down


-------------
  Separator
-------------

2023-07-06 21:09:26: ERROR[Main]: Game specified in default_game [minetest] is invalid.
2023-07-06 21:09:51: ACTION[Main]: World at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\1]
2023-07-06 21:09:51: ACTION[Main]: Server for gameid="W2B" listening on 0.0.0.0:62285.
2023-07-06 21:09:51: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2023-07-06 21:09:52: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2023-07-06 21:09:52: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2023-07-06 21:09:52: WARNING[Main]: Vertex shader program:
2023-07-06 21:09:52: WARNING[Main]: ----------------------------------
2023-07-06 21:09:52: WARNING[Main]: 1: 
2023-07-06 21:09:52: WARNING[Main]: 2: 			#version 120
2023-07-06 21:09:52: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:09:52: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:09:52: WARNING[Main]: 5: 			#define highp
2023-07-06 21:09:52: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:09:52: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:09:52: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:09:52: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:09:52: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:09:52: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:09:52: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:09:52: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:09:52: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:09:52: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:09:52: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:09:52: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:09:52: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:09:52: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:09:52: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:09:52: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:09:52: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:09:52: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:09:52: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:09:52: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:09:52: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:09:52: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:09:52: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:09:52: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:09:52: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:09:52: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:09:52: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:09:52: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:09:52: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:09:52: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:09:52: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:09:52: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:09:52: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:09:52: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:09:52: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:09:52: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:09:52: WARNING[Main]: 42: #line 0
2023-07-06 21:09:52: WARNING[Main]: 43: 
2023-07-06 21:09:52: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2023-07-06 21:09:52: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2023-07-06 21:09:52: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2023-07-06 21:09:52: WARNING[Main]: 47: 			#define mNormal gl_NormalMatrix
2023-07-06 21:09:52: WARNING[Main]: 48: 
2023-07-06 21:09:52: WARNING[Main]: 49: 			#define inVertexPosition gl_Vertex
2023-07-06 21:09:52: WARNING[Main]: 50: 			#define inVertexColor gl_Color
2023-07-06 21:09:52: WARNING[Main]: 51: 			#define inTexCoord0 gl_MultiTexCoord0
2023-07-06 21:09:52: WARNING[Main]: 52: 			#define inVertexNormal gl_Normal
2023-07-06 21:09:52: WARNING[Main]: 53: 			#define inVertexTangent gl_MultiTexCoord1
2023-07-06 21:09:52: WARNING[Main]: 54: 			#define inVertexBinormal gl_MultiTexCoord2
2023-07-06 21:09:52: WARNING[Main]: 55: 		varying lowp vec4 varColor;
2023-07-06 21:09:52: WARNING[Main]: 56: 
2023-07-06 21:09:52: WARNING[Main]: 57: void main(void)
2023-07-06 21:09:52: WARNING[Main]: 58: {
2023-07-06 21:09:52: WARNING[Main]: 59: 	gl_Position = mWorldViewProj * inVertexPosition;
2023-07-06 21:09:52: WARNING[Main]: 60: #ifdef GL_ES
2023-07-06 21:09:52: WARNING[Main]: 61: 	varColor = inVertexColor.bgra;
2023-07-06 21:09:52: WARNING[Main]: 62: #else
2023-07-06 21:09:52: WARNING[Main]: 63: 	varColor = inVertexColor;
2023-07-06 21:09:52: WARNING[Main]: 64: #endif
2023-07-06 21:09:52: WARNING[Main]: 65: }
2023-07-06 21:09:52: WARNING[Main]: 66: 
2023-07-06 21:09:52: WARNING[Main]: End of Vertex shader program.
2023-07-06 21:09:52: WARNING[Main]:  
2023-07-06 21:09:52: WARNING[Main]: Fragment shader program:
2023-07-06 21:09:52: WARNING[Main]: ----------------------------------
2023-07-06 21:09:52: WARNING[Main]: 1: 
2023-07-06 21:09:52: WARNING[Main]: 2: 			#version 120
2023-07-06 21:09:52: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:09:52: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:09:52: WARNING[Main]: 5: 			#define highp
2023-07-06 21:09:52: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:09:52: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:09:52: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:09:52: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:09:52: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:09:52: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:09:52: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:09:52: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:09:52: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:09:52: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:09:52: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:09:52: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:09:52: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:09:52: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:09:52: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:09:52: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:09:52: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:09:52: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:09:52: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:09:52: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:09:52: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:09:52: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:09:52: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:09:52: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:09:52: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:09:52: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:09:52: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:09:52: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:09:52: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:09:52: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:09:52: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:09:52: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:09:52: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:09:52: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:09:52: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:09:52: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:09:52: WARNING[Main]: 42: #line 0
2023-07-06 21:09:52: WARNING[Main]: 43: 
2023-07-06 21:09:52: WARNING[Main]: 44: 		#define baseTexture texture0
2023-07-06 21:09:52: WARNING[Main]: 45: 		#define normalTexture texture1
2023-07-06 21:09:52: WARNING[Main]: 46: 		#define textureFlags texture2
2023-07-06 21:09:52: WARNING[Main]: 47: 	varying lowp vec4 varColor;
2023-07-06 21:09:52: WARNING[Main]: 48: 
2023-07-06 21:09:52: WARNING[Main]: 49: void main(void)
2023-07-06 21:09:52: WARNING[Main]: 50: {
2023-07-06 21:09:52: WARNING[Main]: 51: 	gl_FragData[0] = varColor;
2023-07-06 21:09:52: WARNING[Main]: 52: }
2023-07-06 21:09:52: WARNING[Main]: 53: 
2023-07-06 21:09:52: WARNING[Main]: End of Fragment shader program.
2023-07-06 21:09:52: WARNING[Main]:  
2023-07-06 21:09:52: WARNING[Main]: Geometry shader program:
2023-07-06 21:09:52: WARNING[Main]: ----------------------------------
2023-07-06 21:09:52: WARNING[Main]: 1: 
2023-07-06 21:09:52: WARNING[Main]: End of Geometry shader program.
2023-07-06 21:09:52: WARNING[Main]:  
2023-07-06 21:10:10: ACTION[Main]: Server: Shutting down


-------------
  Separator
-------------

2023-07-06 21:14:35: ERROR[Main]: Game specified in default_game [minetest] is invalid.
2023-07-06 21:16:46: ACTION[Main]: World at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\1]
2023-07-06 21:16:46: ACTION[Main]: Server for gameid="W2B" listening on 0.0.0.0:56411.
2023-07-06 21:16:47: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2023-07-06 21:16:47: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2023-07-06 21:16:47: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2023-07-06 21:16:47: WARNING[Main]: Vertex shader program:
2023-07-06 21:16:47: WARNING[Main]: ----------------------------------
2023-07-06 21:16:47: WARNING[Main]: 1: 
2023-07-06 21:16:47: WARNING[Main]: 2: 			#version 120
2023-07-06 21:16:47: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:16:47: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:16:47: WARNING[Main]: 5: 			#define highp
2023-07-06 21:16:47: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:16:47: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:16:47: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:16:47: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:16:47: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:16:47: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:16:47: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:16:47: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:16:47: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:16:47: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:16:47: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:16:47: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:16:47: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:16:47: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:16:47: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:16:47: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:16:47: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:16:47: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:16:47: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:16:47: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:16:47: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:16:47: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:16:47: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:16:47: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:16:47: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:16:47: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:16:47: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:16:47: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:16:47: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:16:47: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:16:47: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:16:47: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:16:47: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:16:47: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:16:47: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:16:47: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:16:47: WARNING[Main]: 42: #line 0
2023-07-06 21:16:47: WARNING[Main]: 43: 
2023-07-06 21:16:47: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2023-07-06 21:16:47: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2023-07-06 21:16:47: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2023-07-06 21:16:47: WARNING[Main]: 47: 			#define mNormal gl_NormalMatrix
2023-07-06 21:16:47: WARNING[Main]: 48: 
2023-07-06 21:16:47: WARNING[Main]: 49: 			#define inVertexPosition gl_Vertex
2023-07-06 21:16:47: WARNING[Main]: 50: 			#define inVertexColor gl_Color
2023-07-06 21:16:47: WARNING[Main]: 51: 			#define inTexCoord0 gl_MultiTexCoord0
2023-07-06 21:16:47: WARNING[Main]: 52: 			#define inVertexNormal gl_Normal
2023-07-06 21:16:47: WARNING[Main]: 53: 			#define inVertexTangent gl_MultiTexCoord1
2023-07-06 21:16:47: WARNING[Main]: 54: 			#define inVertexBinormal gl_MultiTexCoord2
2023-07-06 21:16:47: WARNING[Main]: 55: 		varying lowp vec4 varColor;
2023-07-06 21:16:47: WARNING[Main]: 56: 
2023-07-06 21:16:47: WARNING[Main]: 57: void main(void)
2023-07-06 21:16:47: WARNING[Main]: 58: {
2023-07-06 21:16:47: WARNING[Main]: 59: 	gl_Position = mWorldViewProj * inVertexPosition;
2023-07-06 21:16:47: WARNING[Main]: 60: #ifdef GL_ES
2023-07-06 21:16:47: WARNING[Main]: 61: 	varColor = inVertexColor.bgra;
2023-07-06 21:16:47: WARNING[Main]: 62: #else
2023-07-06 21:16:47: WARNING[Main]: 63: 	varColor = inVertexColor;
2023-07-06 21:16:47: WARNING[Main]: 64: #endif
2023-07-06 21:16:47: WARNING[Main]: 65: }
2023-07-06 21:16:47: WARNING[Main]: 66: 
2023-07-06 21:16:47: WARNING[Main]: End of Vertex shader program.
2023-07-06 21:16:47: WARNING[Main]:  
2023-07-06 21:16:47: WARNING[Main]: Fragment shader program:
2023-07-06 21:16:47: WARNING[Main]: ----------------------------------
2023-07-06 21:16:47: WARNING[Main]: 1: 
2023-07-06 21:16:47: WARNING[Main]: 2: 			#version 120
2023-07-06 21:16:47: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:16:47: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:16:47: WARNING[Main]: 5: 			#define highp
2023-07-06 21:16:47: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:16:47: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:16:47: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:16:47: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:16:47: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:16:47: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:16:47: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:16:47: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:16:47: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:16:47: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:16:47: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:16:47: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:16:47: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:16:47: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:16:47: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:16:47: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:16:47: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:16:47: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:16:47: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:16:47: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:16:47: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:16:47: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:16:47: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:16:47: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:16:47: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:16:47: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:16:47: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:16:47: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:16:47: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:16:47: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:16:47: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:16:47: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:16:47: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:16:47: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:16:47: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:16:47: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:16:47: WARNING[Main]: 42: #line 0
2023-07-06 21:16:47: WARNING[Main]: 43: 
2023-07-06 21:16:47: WARNING[Main]: 44: 		#define baseTexture texture0
2023-07-06 21:16:47: WARNING[Main]: 45: 		#define normalTexture texture1
2023-07-06 21:16:47: WARNING[Main]: 46: 		#define textureFlags texture2
2023-07-06 21:16:47: WARNING[Main]: 47: 	varying lowp vec4 varColor;
2023-07-06 21:16:47: WARNING[Main]: 48: 
2023-07-06 21:16:47: WARNING[Main]: 49: void main(void)
2023-07-06 21:16:47: WARNING[Main]: 50: {
2023-07-06 21:16:47: WARNING[Main]: 51: 	gl_FragData[0] = varColor;
2023-07-06 21:16:47: WARNING[Main]: 52: }
2023-07-06 21:16:47: WARNING[Main]: 53: 
2023-07-06 21:16:47: WARNING[Main]: End of Fragment shader program.
2023-07-06 21:16:47: WARNING[Main]:  
2023-07-06 21:16:47: WARNING[Main]: Geometry shader program:
2023-07-06 21:16:47: WARNING[Main]: ----------------------------------
2023-07-06 21:16:47: WARNING[Main]: 1: 
2023-07-06 21:16:47: WARNING[Main]: End of Geometry shader program.
2023-07-06 21:16:47: WARNING[Main]:  
2023-07-06 21:17:24: ACTION[Main]: Server: Shutting down


-------------
  Separator
-------------

2023-07-06 21:19:41: ERROR[Main]: Game specified in default_game [minetest] is invalid.
2023-07-06 21:19:47: ACTION[Main]: World at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\1]
2023-07-06 21:19:47: ACTION[Main]: Server for gameid="W2B" listening on 0.0.0.0:57499.
2023-07-06 21:19:48: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:49: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:49: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:49: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:50: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 685 pkts
2023-07-06 21:19:50: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 900 pkts
2023-07-06 21:19:50: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:52: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 844 pkts
2023-07-06 21:19:53: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 375 pkts
2023-07-06 21:19:53: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:54: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 554 pkts
2023-07-06 21:19:54: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 661 pkts
2023-07-06 21:19:54: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:55: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:55: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 797 pkts
2023-07-06 21:19:55: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:55: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 497 pkts
2023-07-06 21:19:56: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:56: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 838 pkts
2023-07-06 21:19:57: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 879 pkts
2023-07-06 21:19:57: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 471 pkts
2023-07-06 21:19:57: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:19:58: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 777 pkts
2023-07-06 21:19:58: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 828 pkts
2023-07-06 21:19:59: WARNING[ConnectionSend]: con(1372/1) Packet quota used up for peer_id=2, was 812 pkts
2023-07-06 21:19:59: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2023-07-06 21:19:59: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2023-07-06 21:19:59: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2023-07-06 21:19:59: WARNING[Main]: Vertex shader program:
2023-07-06 21:19:59: WARNING[Main]: ----------------------------------
2023-07-06 21:19:59: WARNING[Main]: 1: 
2023-07-06 21:19:59: WARNING[Main]: 2: 			#version 120
2023-07-06 21:19:59: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:19:59: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:19:59: WARNING[Main]: 5: 			#define highp
2023-07-06 21:19:59: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:19:59: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:19:59: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:19:59: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:19:59: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:19:59: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:19:59: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:19:59: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:19:59: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:19:59: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:19:59: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:19:59: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:19:59: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:19:59: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:19:59: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:19:59: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:19:59: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:19:59: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:19:59: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:19:59: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:19:59: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:19:59: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:19:59: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:19:59: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:19:59: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:19:59: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:19:59: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:19:59: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:19:59: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:19:59: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:19:59: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:19:59: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:19:59: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:19:59: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:19:59: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:19:59: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:19:59: WARNING[Main]: 42: #line 0
2023-07-06 21:19:59: WARNING[Main]: 43: 
2023-07-06 21:19:59: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2023-07-06 21:19:59: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2023-07-06 21:19:59: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2023-07-06 21:19:59: WARNING[Main]: 47: 			#define mNormal gl_NormalMatrix
2023-07-06 21:19:59: WARNING[Main]: 48: 
2023-07-06 21:19:59: WARNING[Main]: 49: 			#define inVertexPosition gl_Vertex
2023-07-06 21:19:59: WARNING[Main]: 50: 			#define inVertexColor gl_Color
2023-07-06 21:19:59: WARNING[Main]: 51: 			#define inTexCoord0 gl_MultiTexCoord0
2023-07-06 21:19:59: WARNING[Main]: 52: 			#define inVertexNormal gl_Normal
2023-07-06 21:19:59: WARNING[Main]: 53: 			#define inVertexTangent gl_MultiTexCoord1
2023-07-06 21:19:59: WARNING[Main]: 54: 			#define inVertexBinormal gl_MultiTexCoord2
2023-07-06 21:19:59: WARNING[Main]: 55: 		varying lowp vec4 varColor;
2023-07-06 21:19:59: WARNING[Main]: 56: 
2023-07-06 21:19:59: WARNING[Main]: 57: void main(void)
2023-07-06 21:19:59: WARNING[Main]: 58: {
2023-07-06 21:19:59: WARNING[Main]: 59: 	gl_Position = mWorldViewProj * inVertexPosition;
2023-07-06 21:19:59: WARNING[Main]: 60: #ifdef GL_ES
2023-07-06 21:19:59: WARNING[Main]: 61: 	varColor = inVertexColor.bgra;
2023-07-06 21:19:59: WARNING[Main]: 62: #else
2023-07-06 21:19:59: WARNING[Main]: 63: 	varColor = inVertexColor;
2023-07-06 21:19:59: WARNING[Main]: 64: #endif
2023-07-06 21:19:59: WARNING[Main]: 65: }
2023-07-06 21:19:59: WARNING[Main]: 66: 
2023-07-06 21:19:59: WARNING[Main]: End of Vertex shader program.
2023-07-06 21:19:59: WARNING[Main]:  
2023-07-06 21:19:59: WARNING[Main]: Fragment shader program:
2023-07-06 21:19:59: WARNING[Main]: ----------------------------------
2023-07-06 21:19:59: WARNING[Main]: 1: 
2023-07-06 21:19:59: WARNING[Main]: 2: 			#version 120
2023-07-06 21:19:59: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:19:59: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:19:59: WARNING[Main]: 5: 			#define highp
2023-07-06 21:19:59: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:19:59: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:19:59: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:19:59: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:19:59: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:19:59: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:19:59: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:19:59: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:19:59: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:19:59: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:19:59: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:19:59: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:19:59: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:19:59: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:19:59: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:19:59: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:19:59: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:19:59: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:19:59: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:19:59: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:19:59: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:19:59: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:19:59: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:19:59: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:19:59: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:19:59: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:19:59: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:19:59: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:19:59: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:19:59: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:19:59: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:19:59: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:19:59: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:19:59: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:19:59: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:19:59: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:19:59: WARNING[Main]: 42: #line 0
2023-07-06 21:19:59: WARNING[Main]: 43: 
2023-07-06 21:19:59: WARNING[Main]: 44: 		#define baseTexture texture0
2023-07-06 21:19:59: WARNING[Main]: 45: 		#define normalTexture texture1
2023-07-06 21:19:59: WARNING[Main]: 46: 		#define textureFlags texture2
2023-07-06 21:19:59: WARNING[Main]: 47: 	varying lowp vec4 varColor;
2023-07-06 21:19:59: WARNING[Main]: 48: 
2023-07-06 21:19:59: WARNING[Main]: 49: void main(void)
2023-07-06 21:19:59: WARNING[Main]: 50: {
2023-07-06 21:19:59: WARNING[Main]: 51: 	gl_FragData[0] = varColor;
2023-07-06 21:19:59: WARNING[Main]: 52: }
2023-07-06 21:19:59: WARNING[Main]: 53: 
2023-07-06 21:19:59: WARNING[Main]: End of Fragment shader program.
2023-07-06 21:19:59: WARNING[Main]:  
2023-07-06 21:19:59: WARNING[Main]: Geometry shader program:
2023-07-06 21:19:59: WARNING[Main]: ----------------------------------
2023-07-06 21:19:59: WARNING[Main]: 1: 
2023-07-06 21:19:59: WARNING[Main]: End of Geometry shader program.
2023-07-06 21:19:59: WARNING[Main]:  
2023-07-06 21:20:25: ACTION[Server]: CHAT: <singleplayer> skybox
2023-07-06 21:20:40: ACTION[Main]: Server: Shutting down


-------------
  Separator
-------------

2023-07-06 21:23:27: ERROR[Main]: Game specified in default_game [minetest] is invalid.
2023-07-06 21:23:35: WARNING[Main]: Mod skybox at C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\games\W2B\mods\skybox:
2023-07-06 21:23:35: WARNING[Main]: 	description.txt is deprecated, please use mod.conf instead.
2023-07-06 21:23:36: ACTION[Main]: World at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\1]
2023-07-06 21:23:36: ACTION[Main]: Server for gameid="W2B" listening on 0.0.0.0:59457.
2023-07-06 21:23:40: WARNING[ConnectionSend]: con(1624/1) Packet quota used up for peer_id=2, was 1024 pkts
2023-07-06 21:23:40: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2023-07-06 21:23:41: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2023-07-06 21:23:41: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2023-07-06 21:23:41: WARNING[Main]: Vertex shader program:
2023-07-06 21:23:41: WARNING[Main]: ----------------------------------
2023-07-06 21:23:41: WARNING[Main]: 1: 
2023-07-06 21:23:41: WARNING[Main]: 2: 			#version 120
2023-07-06 21:23:41: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:23:41: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:23:41: WARNING[Main]: 5: 			#define highp
2023-07-06 21:23:41: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:23:41: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:23:41: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:23:41: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:23:41: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:23:41: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:23:41: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:23:41: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:23:41: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:23:41: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:23:41: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:23:41: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:23:41: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:23:41: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:23:41: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:23:41: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:23:41: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:23:41: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:23:41: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:23:41: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:23:41: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:23:41: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:23:41: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:23:41: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:23:41: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:23:41: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:23:41: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:23:41: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:23:41: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:23:41: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:23:41: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:23:41: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:23:41: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:23:41: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:23:41: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:23:41: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:23:41: WARNING[Main]: 42: #line 0
2023-07-06 21:23:41: WARNING[Main]: 43: 
2023-07-06 21:23:41: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2023-07-06 21:23:41: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2023-07-06 21:23:41: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2023-07-06 21:23:41: WARNING[Main]: 47: 			#define mNormal gl_NormalMatrix
2023-07-06 21:23:41: WARNING[Main]: 48: 
2023-07-06 21:23:41: WARNING[Main]: 49: 			#define inVertexPosition gl_Vertex
2023-07-06 21:23:41: WARNING[Main]: 50: 			#define inVertexColor gl_Color
2023-07-06 21:23:41: WARNING[Main]: 51: 			#define inTexCoord0 gl_MultiTexCoord0
2023-07-06 21:23:41: WARNING[Main]: 52: 			#define inVertexNormal gl_Normal
2023-07-06 21:23:41: WARNING[Main]: 53: 			#define inVertexTangent gl_MultiTexCoord1
2023-07-06 21:23:41: WARNING[Main]: 54: 			#define inVertexBinormal gl_MultiTexCoord2
2023-07-06 21:23:41: WARNING[Main]: 55: 		varying lowp vec4 varColor;
2023-07-06 21:23:41: WARNING[Main]: 56: 
2023-07-06 21:23:41: WARNING[Main]: 57: void main(void)
2023-07-06 21:23:41: WARNING[Main]: 58: {
2023-07-06 21:23:41: WARNING[Main]: 59: 	gl_Position = mWorldViewProj * inVertexPosition;
2023-07-06 21:23:41: WARNING[Main]: 60: #ifdef GL_ES
2023-07-06 21:23:41: WARNING[Main]: 61: 	varColor = inVertexColor.bgra;
2023-07-06 21:23:41: WARNING[Main]: 62: #else
2023-07-06 21:23:41: WARNING[Main]: 63: 	varColor = inVertexColor;
2023-07-06 21:23:41: WARNING[Main]: 64: #endif
2023-07-06 21:23:41: WARNING[Main]: 65: }
2023-07-06 21:23:41: WARNING[Main]: 66: 
2023-07-06 21:23:41: WARNING[Main]: End of Vertex shader program.
2023-07-06 21:23:41: WARNING[Main]:  
2023-07-06 21:23:41: WARNING[Main]: Fragment shader program:
2023-07-06 21:23:41: WARNING[Main]: ----------------------------------
2023-07-06 21:23:41: WARNING[Main]: 1: 
2023-07-06 21:23:41: WARNING[Main]: 2: 			#version 120
2023-07-06 21:23:41: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:23:41: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:23:41: WARNING[Main]: 5: 			#define highp
2023-07-06 21:23:41: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:23:41: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:23:41: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:23:41: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:23:41: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:23:41: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:23:41: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:23:41: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:23:41: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:23:41: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:23:41: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:23:41: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:23:41: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:23:41: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:23:41: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:23:41: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:23:41: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:23:41: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:23:41: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:23:41: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:23:41: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:23:41: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:23:41: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:23:41: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:23:41: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:23:41: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:23:41: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:23:41: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:23:41: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:23:41: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:23:41: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:23:41: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:23:41: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:23:41: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:23:41: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:23:41: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:23:41: WARNING[Main]: 42: #line 0
2023-07-06 21:23:41: WARNING[Main]: 43: 
2023-07-06 21:23:41: WARNING[Main]: 44: 		#define baseTexture texture0
2023-07-06 21:23:41: WARNING[Main]: 45: 		#define normalTexture texture1
2023-07-06 21:23:41: WARNING[Main]: 46: 		#define textureFlags texture2
2023-07-06 21:23:41: WARNING[Main]: 47: 	varying lowp vec4 varColor;
2023-07-06 21:23:41: WARNING[Main]: 48: 
2023-07-06 21:23:41: WARNING[Main]: 49: void main(void)
2023-07-06 21:23:41: WARNING[Main]: 50: {
2023-07-06 21:23:41: WARNING[Main]: 51: 	gl_FragData[0] = varColor;
2023-07-06 21:23:41: WARNING[Main]: 52: }
2023-07-06 21:23:41: WARNING[Main]: 53: 
2023-07-06 21:23:41: WARNING[Main]: End of Fragment shader program.
2023-07-06 21:23:41: WARNING[Main]:  
2023-07-06 21:23:41: WARNING[Main]: Geometry shader program:
2023-07-06 21:23:41: WARNING[Main]: ----------------------------------
2023-07-06 21:23:41: WARNING[Main]: 1: 
2023-07-06 21:23:41: WARNING[Main]: End of Geometry shader program.
2023-07-06 21:23:41: WARNING[Main]:  
2023-07-06 21:23:53: ACTION[Server]: singleplayer digs void_essential:stone at (-83,8,-112)
2023-07-06 21:24:12: ACTION[Server]: CHAT: <singleplayer> <skybox> 1
2023-07-06 21:24:28: ACTION[Main]: Server: Shutting down


-------------
  Separator
-------------

2023-07-06 21:27:35: ERROR[Main]: Game specified in default_game [minetest] is invalid.
2023-07-06 21:27:48: WARNING[Main]: Mod skybox at C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\games\W2B\mods\skybox:
2023-07-06 21:27:48: WARNING[Main]: 	description.txt is deprecated, please use mod.conf instead.
2023-07-06 21:27:49: ACTION[Main]: World at [C:\Users\j\Downloads\minetest-5.7.0-win64\bin\..\worlds\2]
2023-07-06 21:27:49: ACTION[Main]: Server for gameid="W2B" listening on 0.0.0.0:55768.
2023-07-06 21:27:54: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2023-07-06 21:27:54: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2023-07-06 21:27:54: WARNING[Main]: Vertex shader program:
2023-07-06 21:27:54: WARNING[Main]: ----------------------------------
2023-07-06 21:27:54: WARNING[Main]: 1: 
2023-07-06 21:27:54: WARNING[Main]: 2: 			#version 120
2023-07-06 21:27:54: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:27:54: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:27:54: WARNING[Main]: 5: 			#define highp
2023-07-06 21:27:54: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:27:54: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:27:54: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:27:54: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:27:54: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:27:54: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:27:54: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:27:54: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:27:54: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:27:54: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:27:54: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:27:54: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:27:54: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:27:54: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:27:54: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:27:54: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:27:54: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:27:54: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:27:54: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:27:54: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:27:54: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:27:54: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:27:54: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:27:54: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:27:54: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:27:54: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:27:54: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:27:54: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:27:54: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:27:54: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:27:54: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:27:54: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:27:54: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:27:54: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:27:54: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:27:54: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:27:54: WARNING[Main]: 42: #line 0
2023-07-06 21:27:54: WARNING[Main]: 43: 
2023-07-06 21:27:54: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2023-07-06 21:27:54: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2023-07-06 21:27:54: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2023-07-06 21:27:54: WARNING[Main]: 47: 			#define mNormal gl_NormalMatrix
2023-07-06 21:27:54: WARNING[Main]: 48: 
2023-07-06 21:27:54: WARNING[Main]: 49: 			#define inVertexPosition gl_Vertex
2023-07-06 21:27:54: WARNING[Main]: 50: 			#define inVertexColor gl_Color
2023-07-06 21:27:54: WARNING[Main]: 51: 			#define inTexCoord0 gl_MultiTexCoord0
2023-07-06 21:27:54: WARNING[Main]: 52: 			#define inVertexNormal gl_Normal
2023-07-06 21:27:54: WARNING[Main]: 53: 			#define inVertexTangent gl_MultiTexCoord1
2023-07-06 21:27:54: WARNING[Main]: 54: 			#define inVertexBinormal gl_MultiTexCoord2
2023-07-06 21:27:54: WARNING[Main]: 55: 		varying lowp vec4 varColor;
2023-07-06 21:27:54: WARNING[Main]: 56: 
2023-07-06 21:27:54: WARNING[Main]: 57: void main(void)
2023-07-06 21:27:54: WARNING[Main]: 58: {
2023-07-06 21:27:54: WARNING[Main]: 59: 	gl_Position = mWorldViewProj * inVertexPosition;
2023-07-06 21:27:54: WARNING[Main]: 60: #ifdef GL_ES
2023-07-06 21:27:54: WARNING[Main]: 61: 	varColor = inVertexColor.bgra;
2023-07-06 21:27:54: WARNING[Main]: 62: #else
2023-07-06 21:27:54: WARNING[Main]: 63: 	varColor = inVertexColor;
2023-07-06 21:27:54: WARNING[Main]: 64: #endif
2023-07-06 21:27:54: WARNING[Main]: 65: }
2023-07-06 21:27:54: WARNING[Main]: 66: 
2023-07-06 21:27:54: WARNING[Main]: End of Vertex shader program.
2023-07-06 21:27:54: WARNING[Main]:  
2023-07-06 21:27:54: WARNING[Main]: Fragment shader program:
2023-07-06 21:27:54: WARNING[Main]: ----------------------------------
2023-07-06 21:27:54: WARNING[Main]: 1: 
2023-07-06 21:27:54: WARNING[Main]: 2: 			#version 120
2023-07-06 21:27:54: WARNING[Main]: 3: 			#define lowp
2023-07-06 21:27:54: WARNING[Main]: 4: 			#define mediump
2023-07-06 21:27:54: WARNING[Main]: 5: 			#define highp
2023-07-06 21:27:54: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2023-07-06 21:27:54: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2023-07-06 21:27:54: WARNING[Main]: 8: #define NDT_LIQUID 2
2023-07-06 21:27:54: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2023-07-06 21:27:54: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2023-07-06 21:27:54: WARNING[Main]: 11: #define NDT_ALLFACES 5
2023-07-06 21:27:54: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2023-07-06 21:27:54: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2023-07-06 21:27:54: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2023-07-06 21:27:54: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2023-07-06 21:27:54: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2023-07-06 21:27:54: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2023-07-06 21:27:54: WARNING[Main]: 18: #define NDT_NODEBOX 12
2023-07-06 21:27:54: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2023-07-06 21:27:54: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2023-07-06 21:27:54: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2023-07-06 21:27:54: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2023-07-06 21:27:54: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2023-07-06 21:27:54: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2023-07-06 21:27:54: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2023-07-06 21:27:54: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2023-07-06 21:27:54: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2023-07-06 21:27:54: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2023-07-06 21:27:54: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2023-07-06 21:27:54: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2023-07-06 21:27:54: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2023-07-06 21:27:54: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2023-07-06 21:27:54: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2023-07-06 21:27:54: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2023-07-06 21:27:54: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2023-07-06 21:27:54: WARNING[Main]: 36: #define DRAW_TYPE 0
2023-07-06 21:27:54: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2023-07-06 21:27:54: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2023-07-06 21:27:54: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2023-07-06 21:27:54: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2023-07-06 21:27:54: WARNING[Main]: 41: #define FOG_START 0.400000
2023-07-06 21:27:54: WARNING[Main]: 42: #line 0
2023-07-06 21:27:54: WARNING[Main]: 43: 
2023-07-06 21:27:54: WARNING[Main]: 44: 		#define baseTexture texture0
2023-07-06 21:27:54: WARNING[Main]: 45: 		#define normalTexture texture1
2023-07-06 21:27:54: WARNING[Main]: 46: 		#define textureFlags texture2
2023-07-06 21:27:54: WARNING[Main]: 47: 	varying lowp vec4 varColor;
2023-07-06 21:27:54: WARNING[Main]: 48: 
2023-07-06 21:27:54: WARNING[Main]: 49: void main(void)
2023-07-06 21:27:54: WARNING[Main]: 50: {
2023-07-06 21:27:54: WARNING[Main]: 51: 	gl_FragData[0] = varColor;
2023-07-06 21:27:54: WARNING[Main]: 52: }
2023-07-06 21:27:54: WARNING[Main]: 53: 
2023-07-06 21:27:54: WARNING[Main]: End of Fragment shader program.
2023-07-06 21:27:54: WARNING[Main]:  
2023-07-06 21:27:54: WARNING[Main]: Geometry shader program:
2023-07-06 21:27:54: WARNING[Main]: ----------------------------------
2023-07-06 21:27:54: WARNING[Main]: 1: 
2023-07-06 21:27:54: WARNING[Main]: End of Geometry shader program.
2023-07-06 21:27:54: WARNING[Main]:  
2023-07-06 21:27:57: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2023-07-06 21:28:10: ACTION[Server]: CHAT: <singleplayer> skybox
2023-07-06 21:28:16: ACTION[Main]: Server: Shutting down
